Fei’s Status Report for Mar 15

Over the past week, I focused on developing a working version of Challenge Mode. This involved implementing the gameplay and scoring system, designing four gaps between pillars where players input answers, and adding game loss logic for incorrect answers or collisions with pillars. While the core functionality is working, I am slightly behind schedule. To catch up, I plan to dedicate the entire day tomorrow to finalizing the implementation. Next week, I aim to complete the upload to the Raspberry Pi and begin the physical assembly of the box.

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