Michael’s Status Report 04/26

This week, I focused on updating the software and improving the user experience. I fixed a bug where error messages would linger on the screen instead of clearing properly, ensuring that feedback to the user is now timely and accurate. I also implemented a new hint feature that visually highlights different parts of the board: depending on the phase of the hint, the relevant row, column, or 3×3 box lights up to better guide the user toward the correct move. These updates help make the game feel smoother and more intuitive. I plan to continue making small refinements to the interface and gameplay before our final demo.

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