{"id":116,"date":"2025-03-16T01:53:38","date_gmt":"2025-03-16T01:53:38","guid":{"rendered":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/?p=116"},"modified":"2025-03-16T01:53:38","modified_gmt":"2025-03-16T01:53:38","slug":"yuhes-status-report-for-3-15","status":"publish","type":"post","link":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/2025\/03\/16\/yuhes-status-report-for-3-15\/","title":{"rendered":"Yuhe&#8217;s Status Report for 3\/15"},"content":{"rendered":"<p>This week, I finished implementing the game engine and UI components for Rhythm Genesis. I improved our existing UI elements\u2014including buttons, textboxes, sliders, labels, and the UI manager\u2014by refining their appearance and interactivity. In addition, I implemented advanced UI components such as a scrollable list and an upload UI to handle audio file uploads.<\/p>\n<p>I also developed a custom C++ to Python bridge, which allows us to call Python module functions directly from our C++ game engine. This integration enabled me to implement a basic parse_music_file function in Python using the Librosa library. Additionally, I created a function that plays both the original song and a beep sound generated based on the extracted beat timestamps, which is useful for testing our beat detection.<\/p>\n<p>On the UI side, I completed the menu scene and upload scene, and I set up placeholders for the settings and beat map editor UI. These components provide a solid foundation for our user interface and will be further integrated as the project progresses.<\/p>\n<p>On Friday, I conducted our weekly meeting with the team as usual. I demonstrated the current state of the game, showing the UI scenes and explaining my implementation of the game engine. I also helped team members set up their development environments by ensuring all necessary dependencies were installed. During the meeting, I discussed with Lucas how he might leverage our existing UI components\u2014or use the SFML sprite system\u2014to implement the game scenes and scoring system. I also took the opportunity to test Michelle\u2019s audio processing algorithms within the game engine.<\/p>\n<p>Overall, it was a productive week with substantial progress in both UI development and audio processing integration, setting us on a good path toward our project goals. For the next few weeks I will be working on implementing the beatmap editor for our game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week, I finished implementing the game engine and UI components for Rhythm Genesis. I improved our existing UI elements\u2014including buttons, textboxes, sliders, labels, and the UI manager\u2014by refining their appearance and interactivity. In addition, I implemented advanced UI components such as a scrollable list and an upload UI to handle audio file uploads. I &hellip; <\/p>\n<p class=\"link-more\"><a href=\"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/2025\/03\/16\/yuhes-status-report-for-3-15\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Yuhe&#8217;s Status Report for 3\/15&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1072,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[8],"tags":[],"_links":{"self":[{"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/posts\/116"}],"collection":[{"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/users\/1072"}],"replies":[{"embeddable":true,"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/comments?post=116"}],"version-history":[{"count":1,"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/posts\/116\/revisions"}],"predecessor-version":[{"id":118,"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/posts\/116\/revisions\/118"}],"wp:attachment":[{"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/media?parent=116"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/categories?post=116"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/course.ece.cmu.edu\/~ece500\/projects\/s25-teamd6\/wp-json\/wp\/v2\/tags?post=116"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}