Team Status Report 3/22

The team has all been progressing individually on their respective parts of the game over the past week. Michelle has been continuing work on the audio processing side, deciding to focus on perfecting the processing of monophonic piano pieces while Lucas and Yuhe are continuing work on the game itself. I’ve continued work on the core game loop, adding back many of the key features while implementing a JSON parser to turn processed audio into a game, and Yuhe has begun working on the in game beat map editor while also adding some neat visual tools to the game.

We haven’t had any major changes to our game’s design, other than the fact that the audio processing side will focus more on monophonic pieces than longer and more dense stuff. This will probably be our biggest challenge going forward in the coming weeks; as long as we are able to integrate the game itself and the beat map editor/menus, we should be able to devote more time and resources to figuring out more complex audio processing.

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