Familiarized myself with the tools we’ll be using to develop our game and learned some of the syntax of C# – worked through beginner Unity tutorials, and began to code some simple programs that may resemble parts of the game. Did some research and brainstorming on how best to represent certain important data structures and parts of the game.
For next week, I’d like to have a basic working and playable “draft”; something that incorporates some of the basic gameplay elements of the final game. I’d also like to begin on some sort of home/settings pages on top of the core game loop.