Testing Platform
I continued working on a platform to test our modules with the Arduino. The board is symmetrical with two copies of each component to simulate the two module slots in each player’s panel.
Three switches are used on each side of the board to select which module the protoboard should simulate. This is because a 3-bit signal is used to determine which module is plugged into each slot of the panel.
Each side has a potentiometer, a button, and a space to insert an encoder. There is a row of header pins that connect to the Arduino pins via jumper wires.
Progress and next week’s deliverables
Progress is on track. For next week, I’d like to get some electronics integrated into the 3D printed modules. This should allow us to test gameplay / user interface.