Team Status Report
Risk Management:
All prior risks have been mitigated. We have not identified any new risks as our projects are approaching it’s grand finale. We have done and are continuing to conduct comprehensive testing to ensure that our project specifications meets user requirements.
Design Changes:
Comparison Algorithm:
- We have changed our core algorithm to FastDTW, as our testing shows that it resolves the avatar speed issue without sacrificing comparison accuracy too much.
User Interface:
- Added score board: Users can now easily visualize their real-time scores in the Unity interface
- Added reference ghost: Users now have a reference ghost avatar overlaid with their real time avatar so that users can know where they should be at all times during the dance
- Added reference video playback: Now instead of following a virtual avatar, the user can follow the real reference video, played back in the Unity interface.
Testing:
We have conducted a thorough analysis and comparison of all five comparison algorithms implemented. Here are their descriptions and here are the videos comparing their differences.