During this week, I focused on three main areas: User Interface and Game State Manager. My time allocation demonstrates a substantial commitment to the project, meeting the expected minimum of 12 hours:
- 4 hours of in-class team collaboration
- 2 hours on revising + printing Dispenser Body
- 8+ hours of game state management and Demo Preparation
Key Accomplishments
- Completed first round of 3D printing. We found out that the dispenser is too tight to fit cylinders and cards in it. Decided to make some changes to it and requested the 2nd draft of dispenser body. The 2nd draft was completed on Saturday and will be picked up before Demo.
- Completed + revised game state management. Started to work on receiving inputs from scale and resistive sensors.
Next Week’s Deliverables
- Finishing implementing I/O inputs and game state management.
- Demo Week.