Eryn’s Status Report for Apr 24

I implemented the calibration phase in the game that runs prior to the game start and collects user brainwave data under both control modes – 1 for fire and 0 for stop (neutral state). The pretrained model will be trained again with new data specific to the current player. Instructions on how to do calibration will be displayed on the screen to guide the player. Next week I’ll continue refining the game UI and also help with the integration effort.

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