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Team C1: Tetris: a Frame Perfect Game Adventure

Team C1: Tetris: a Frame Perfect Game Adventure

Low-latency Multiplayer Tetris on FPGAs

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  • Introduction and Project Summary
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Team Status Reports

Team Status Update for February 15

Risks As mentioned in Deanyone’s status update, we are keeping close watch over the number of logic elements that are being consumed by the design. Our current prototypes are consuming 29K/115K logic elements on the lab boards, and require register

deanyons February 15, 2020February 15, 2020 Status Reports No Comments Read more
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Recent Posts

  • Public Demo Video
  • Alton’s Status Update For May 2
  • Eric’s Status Update for May 2
  • Team Status Update for May 2
  • Deanyone’s Status Updates for May 2
  • Eric’s Status Update for April 25
  • Team Status Update for April 25
  • Deanyone’s Status Update for April 25
  • Eric’s Status Update for April 18
  • Alton’s Status Update for April 18

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