This week, I focused on exploring a viable physics model for Frisbee and disc games. I reviewed several academic papers on these models and attempted to implement one particular model (https://web.mit.edu/womens-ult/www/smite/frisbee_physics.pdf) using C# in the Unity Engine. There is still much that needs to be fine-tuned, as the mathematical model must align with the Unity Engine’s physics model and the shape of the Frisbee. However, I believe this is definitely a good start.
Additionally, I have been working on the design presentation and preparing for it. I put a lot of thought into the block diagram and our detailed implementation methods, which have been very helpful for planning the entire project.
Overall, I feel that I am on track this week. My goal is to complete the presentation by next week, receive feedback, and develop a concrete and comprehensive implementation plan. After the design presentation, I believe we will have enough information to order the necessary parts.
